For this part of the project, we were focused on creating paper prototyping and test evaluation.
TASKS/FEATURES
We chose to include the log-in screen, search bar functionality, and a back button as our horizontal features. These features were included because they are key parts of showing how the overall application will flow. However, the functionality that is most key to our project is navigation which is the vertical part of our T. This functionality is built around our use of sliders which is why so much effort was spent on getting the paper sliders to actually work. This use of the T limited the scope of the paper prototype making it manageable, but contains the depth to show off the key function of our system.
UX EVALUATION TECHNIQUE
We used the think-aloud technique for evaluation for our prototype. In the Think-Aloud technique, Participants let us in on their thinking: Their intentions, Rationale, Perceptions of UX problems. User participants verbally express their thoughts during interaction experience. We collect data by walking through our prototype by other users to gather information about how to move forward with our design. This is how we can assess emotional impact and what is needed by the user.
TASKS/FEATURES
We chose to include the log-in screen, search bar functionality, and a back button as our horizontal features. These features were included because they are key parts of showing how the overall application will flow. However, the functionality that is most key to our project is navigation which is the vertical part of our T. This functionality is built around our use of sliders which is why so much effort was spent on getting the paper sliders to actually work. This use of the T limited the scope of the paper prototype making it manageable, but contains the depth to show off the key function of our system.
UX EVALUATION TECHNIQUE
We used the think-aloud technique for evaluation for our prototype. In the Think-Aloud technique, Participants let us in on their thinking: Their intentions, Rationale, Perceptions of UX problems. User participants verbally express their thoughts during interaction experience. We collect data by walking through our prototype by other users to gather information about how to move forward with our design. This is how we can assess emotional impact and what is needed by the user.